There are several movie franchises out there that just seem like they were created for the sole purpose of being made into a video game. No movie franchise screams kick-ass video game adaptation like the Matrix series. However, there has yet to be a video game based on the Matrix series that has been any good. “The Matrix: Path of Neo” is yet another disaster of a game with the Matrix logo all over it. The Matrix movie series is well-known for fantastic martial arts and unbelievable gunplay. The Matrix video games, however, are known for over-used bullet time and recycling the same couple of cool-looking martial arts moves over and over.
“Path of Neo” follows in the path of the previous Matrix titles. Graphic-wise, “Path of Neo” drops the ball. When there is no movement on the screen, the backgrounds are crisp and well- detailed; otherwise, the backgrounds turn into grainy slush surrounding the characters.
The character models all look scrawny and are not very detailed. Also, the game has one of the most frustrating locking systems to grace a video game ever. All of this really takes the player out of the game.
“Path of Neo” isn’t just a bad Matrix-based game, which should be expected, it is just a bad game altogether. The game is best enjoyed by either taking the blue pill within the first 10 seconds of the game and putting the game back in its case to never be looked at again, or taking the game and throwing it like a frisbee through a wall of fire into a wood chipper, then taking all the pieces and melting them down in a microwave.